CG Environment Artist
RemoteLondon, United Kingdom3D
Location: Remote, with a Hybrid option. Our office is based in Soho, London. All applicants must be eligible to work in the UK.
Reports to: CG Lead
As a CG Environment Artist at NVIZ, you will be responsible for creating and augmenting sets and/or conceptual environments to be used as CG set extensions or full replacements. You will be required to create hard surface and organic assets, from modeling to shading and texturing, artistically meeting briefs while also technically meeting the needs of other disciplines in the pipeline.
You will also be required to lay out your environments and elements in a scene, have a good eye for shot composition and display an understanding of the logistics of how your work will be used in sequences and shots. In this role, you will report directly to your show's CG Lead and VFX Supervisor.
Key Responsibilities and Qualities
Create models, textures and subsequent shading and look development for large and small scale environments
Assemble scenes including projections, digital matte paintings and light rigs
Optimise scenes and elements to maximise render efficiency
Match photorealistic or conceptual reference imagery
Have excellent attention to detail
Receive direction and feedback well and work comfortably as part of a team
Meet show deadlines without compromising quality
Demonstrate excellent communication and organisational skills
Previous experience working on feature films, episodic or full CG productions
Proven proficiency in all types of 3D modelling along with excellent UV layout and texturing know-how
Experience creating environments suited to dynamics
Experience working within a structured asset/shot pipeline
Experience working in and with teams under strict deadlines
Experience with photogrammetry workflows
Working Knowledge of all or several of the following tools:
Photoshop, Substance Painter, Mari
Applicants must be eligible to work in the UK